December 18, 2024

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Engineering at Lila Jerky to Smooth: Techniques for Achieving Fluid Movement in Networked Action Games December 18, 2024 Jerky to Smooth: Techniques for Achieving Fluid Movement in Networked Action Games In networked action games, smooth visuals and responsiveness to player input are crucial for an enjoyable experience… Read More

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Jerky to Smooth: Techniques for Achieving Fluid Movement in Networked Action Games

Jerky to Smooth: Techniques for Achieving Fluid Movement in Networked Action Games. In networked action games, smooth visuals and responsiveness to player input are crucial for an enjoyable experience. This talk, “Structure of Networked Action Games,” by Lila Games Principal Engineer Basudev Patel, explores how decoupling simulation and rendering helps achieve these qualities. https://www.youtube.com/watch?v=GV0XrYsH5Uc The

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