Combat Game Designer
Job Details:
- Position: Combat Game Designer
- Employment Type: Permanent Full-time
- Location: Bangalore, India (in office)
- Reporting To: Lead Designer or Lead PM
- Openings: 1
Job Description:
- You will be responsible for designing, analyzing, and optimizing game features for our new mobile F2P shooter game.
- You will Iterate and design innovative features for our game projects based on your deep understanding of game features and your creativity.
- You will collaborate with a talented team of artists, programmers, and other designers to bring new concepts to life and refine existing game mechanics.
- You will work on tuning and balancing the different game mechanics
Responsibilities:
- Design Specifications:
- Written Specifications: Write clear, concise, and straightforward prose that defines and describes game features.
- Visuals: Create wireframes and mock-ups to effectively communicate game feature concepts to our engineering team.
- Why?: Develop and document clearly why every feature you design exists and how it helps enhance the player game experience.
- Game Depth
- Immerse yourself in our game, becoming its most dedicated player within the company. Gain a comprehensive knowledge of every detail, allowing you to consistently offer specific improvements.
- Deeply understand our game genre (extraction shooter) and competitive games. Fully understand all major shooter features and intimately know every major mobile shooter game in depth.
- Tuning and Balancing
- Learn what the player experience should be for a mobile extraction shooter game and tune our weapons and combat to achieve that player experience.
- Quickly iterate on the game mechanics with the engineering team and gather quick actionable feedback to improve the features.
Qualifications:
- Experience: 2 – 5 years
- Shooter Depth: Understanding the elements that make features compelling and their holistic integration into game design. Analyze how specific game features succeed in certain games and comprehend their situational context, as well as when and why they may not work in other games.
- Experience: Have full lifecycle experience working on at least two mobile game titles as a feature designer. Prior experience of working on a shooter game is a big plus.
- Skills: Proficiency in Figma, Google Presentations, and Google Spreadsheets. Excellent written and verbal communication in English.
- Approach: Display a highly structured and organized mindset. Maintain an unwavering focus on understanding the complete set of game features in a holistic manner, including their interactions and systems.
- Follow up and Follow through : You need to be a self starter and follow through on features to completion without requiring constant management.
Eligibility & Cultural Fit:
- Before applying please review our LILA Games | Business Values document. We take our culture incredibly seriously and we will not accommodate a Values mismatch in our company. So please make sure your own Values are in alignment before you apply!
Application Process:
- Resume+ Written test: Submit your resume using the application form below. As soon as you submit your application using the link below, you will receive an automated email with details on the written test. We generally give 7 days from receipt of this email to return the test.
- Video Interviews: Based on the resume and the evaluation of the written test, we will schedule a number of video interviews if selected. There may also be a second written test if we are unable to form a confident opinion of your ability with the first test.
- Offer: If selected, we will send you a formal offer letter including compensation and other logistical details
- On-boarding: Before joining, we require some reading and a full understanding of our Values & Culture. We will send some tasks and materials to review before you sign your offer letter.