Level Designer

Job Description

This role will own the creation game maps for a Shooter game. This role will work within a small and agile level design team, while working in tandem with the Game design and Art team to create game maps in line with the vision and emotional experience of the game. 

Project BLACK does not contain linear story based levels, rather it has sandbox “open-world” maps with environmental storytelling. 

Responsibilities

  • Conceptualize and create shooter maps
    • You will design, prototype, and iterate on block-out levels in parallel with the development of our core gameplay.
    • You will implement gameplay elements and level features working closely with the design team as well as other disciplines. 
    • You will work with the Art team as they integrate their 3D assets on your block-out levels. 
  • Iterate with feedback 
    • You will join playtests for the levels and iterate on your levels based on internal and external feedback. 
    • You will be involved in other aspects of game design, art, engineering and optimisation and iterate on levels based on changes. 
  • Own the vision and end goal
    • In this role, you will have the opportunity to directly contribute to and collaboratively impact the vision of an ambitious cross-platform shooter game. 
    • You will keep up to date with level design trends within video game development and own solutions that will innovate both the player experience

Experience

  • Experience in building 3D levels in a game engine.
    • Bonus: Experience with Unity and/or Unity level building tools like probuilder.
  • Experience in building levels for 3rd person games. 
  • Portfolio of professional or person level design work. 

Skills

  • Ability to create levels/map and combat scenarios that evoke specific emotions. 
  • Ability to work with cross functional teams and iterate based on feedback. 
  • Ability to pitch and convey ideas to cross functional teams. 
  • Bonus: A strong appreciation of competitive PVP games. 

Eligibility & Cultural Fit

  • Must be willing to relocate to Bangalore, India.
  • Before applying please review our LILA Games | Business Values document. We take our culture incredibly seriously and we will not accommodate a Values mismatch in our company. So please make sure your own Values are in alignment before you apply!

Application Process

    • Fill out this form to begin: http://bit.ly/3oNyDf6
    • Test: You will receive a level design test by email if selected. 
    • Video Interviews: We will schedule a number of video interviews if selected.
    • Offer: If selected, we will send you a formal offer letter including compensation and other logistical details.
    • On-boarding: Before joining, we require some reading and a full understanding of our Values & Culture. We will send some tasks and materials to review before you sign your offer letter. 
    • Begin: We will ship all of your working materials including work computer, monitor, and other accessories for you to start.
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