Paul illustrates his mobile game design approach by showing an example of a game design process for an idle game similar to Adventure Communist.
Watch below:
Paul illustrates his mobile game design approach by showing an example of a game design process for an idle game similar to Adventure Communist.
Watch below:
CEO Joseph Kim, gives a presentation at Ironsource’s Gamefest conference about the Peter Thiel “Zero to One” problem and how it impacts game development.
Check out what a game dev conference looks like below:
Before we started LILA Games, I thought very deeply about what to do next and the kind of organization I wanted to build and be a part of.